Movie Metaverse Brawl

Movie Metaverse Brawl is a crossover fighting game, Super Smash Brothers style, which will involve characters both from our films and our partner's games. MMB will be a play-to-win game that gamifies staking. Where players will buy into a game with $PLAYTIME tokens and compete in 4-player multiplayer matches. Once the match is over, each player will then receive a percentage of the total pot back in their wallet. Players will then have the option of staking part or all of their winnings to raise their renown, a ranking system that unlocks exclusive smart NFTs which level up the more they stake. For the first time in the history of crypto gaming, gamers will be able to hold a rank with real implications, and status and monetize that status. The more a player's stake grows, the greater their smart NFT character and items become, giving them a leg up on other players during PVP matches. The pot for each match will be redistributed as follows.

Safe BrawlBold BrawlBallsy Brawl

1st Place: 30%

1st Place: 37.5%

1st Place: 50%

2nd Place: 27.5%

2nd Place: 30%

2nd Place: 20%

3rd Place: 21.25%

3rd Place: 16.25%

3rd Place: 15%

4th Place: 21.25%

4th Place: 16.25%

4th Place: 15%

Players will not have to buy in every time to play the game. They will also have access to a free-to-play model, in which they can earn XP to level up their characters and boosters at a tenth the rate of those staking. A Betcha Brawl mode, where players will be able to host matches with custom parameters such as buy-in, number of players, and staking on/off toggle. (These matches will be taxed a 2% fee from the total pot for team operations.) Community members will also have the chance to compete in MME in which they'll have a chance to win $PLAYTIME tokens to build their renown to add to their stake and grow their renown. Move Metaverse Brawl will show the power of smart NFTs and the virtually limitless possibilities this medium offers.

As our platform and team grow, we will move towards a model that produces several games with similar mechanics. However, the priority for DeFilms this year will be to produce and release our DeFilms Originals in order to build a following for our gaming expansion. This is a natural next step in our evolution, considering most of our original films will employ the use of gaming assets in both our productions and partnerships with other projects. Repurposing these assets will take minimal time and effort.

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